Tuesday, December 27, 2011

Android Game API, 2 Projects Off the Ground, Java FX in JEMS

Well, I haven't seen this blog for quite some time but it seems about right for an update and to get back to this as its an exciting time. I've been working pretty consistently over the past 8 months and its kind of hard to believe that(besides school) so much has been done... I had a beta build of Color Shafted finished during the summer, ported JEMS to Android and improved it vastly, adding mixed functionality between the Android UI and the Game Engine. Also, I have finished my seminar project which was Chinese Poker Online... it was the most interesting thing I could get approved, and although it didn't quite get to a public release, it is a fully functional game in Android built from the ground up : ) Its too bad that it can't be sold because of the school's Copyright over seminar projects.. ahh well.

On another good note, there is an official website for a company that I'm launching called WhateverSoft(Yeah haha, another thing I had to do as part of school was to pick up some web development experience.. although I suck but I have an awesome partner, Mr Choyos to re-design it : )). It's a good start though! I haven't uploaded the database although I did find hosting so the site isn't up yet.. but here is a screen of it:



So, for the next few weeks I'm on vacation, and(besides getting some sanity :P), I'm going to be exploring the Java FX 2.0 API to build on the JEMS engine which will help with 2 things: we will have portability between Android and all other platforms on the desktop, and then another benefit will be to have a much nicer UI with vector based elements.

Happy Holidays, by the way :D

~Rob




PS: Here are some videos of what I've been working on through this time of neglect xP

Chinese Poker Online for Android Seminar Presentation:


Color Shafted Progress Video(will be re-done with new API and help from Choyos for new art : ))